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James Lewis-Vines

Lead Concept Artist at Fuse Games

James Lewis-Vines is Lead Concept Artist at Fuse Games and was previously a Senior Concept Artist with EA at BioWare and Criterion Games, working on Star Wars, Battlefield, and the Need For Speed titles. He also worked more recently as a matte painter for Disney.

James loves his craft and the collaborative energy that comes with making video games. As a concept artist, there is always a fresh problem to solve with a sketch, painting, or 3D model. He enjoys innovating with new techniques and technologies to create artwork that inspires the look and feel of new worlds, characters, and objects.

  • I have had the pleasure of working with James for several years and on multiple titles while at Criterion, and I have always found James to be an exceptional concept artist. He is a reliable, humble, hard-working team player who brings a lot of creativity and drive to the team. His attention to detail and ability to explore and visualize even the vaguest ideas into vision-defining pieces have helped shape all the projects he has been involved with.

    - Pedram Karimfazli
    Character Art Director at EA Ripple Effect Studios

  • Working with James was an incredible experience! I worked under his supervision at BioWare for around six months. He was always there to provide guidance and help me to improve my skills. His guidance has helped me in every aspect of my career as an artist. I always felt very welcome and motivated! Also, he is an exceptional concept artist. He has a strong knowledge of 3D software as well as 2D skills, so his work process is fast, efficient, and very compelling. I really admire how talented he is. He is such an inspiration for me, and I really appreciate that I've had a chance to work with him.

    - Eun Young Kim
    Concept Artist at BioWare

  • James quite simply puts the concept in concept artist. It is incredibly rare to find someone whose mind is so engaging and brimming with ideas — and James is that. Working with him has always been incredibly inspiring and fun; he is a passionate artist that strives for excellence in everything that he does — I must add that I can't wait to work with him again!

    - Felix Bauer-Schlichtegroll
    Art Director at The Mill, Los Angeles

  • I’ve worked with James for multiple years. I have found him a joy to work with; he’s multi-skilled, happy to learn new techniques, and has a very professional work ethic.

    - Wiek Luijken
    Art Director at Ubisoft