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Rembert Montald

Storyboard Artist at Riot Games

Rembert Montald believes the best way to tell a story is to show it. Intrigued by the intricacies of visual storytelling, Rembert pursued an education in animation and art in Brussels, Belgium, and later Gobelins, Paris. After working on a variety of things, including storyboards for animated movies and even theme parks, he decided Belgium was a little too small for him. Since then, he’s lived and worked all over the globe, including Croatïa, Germany, Portugal, and the U.S.A.

For the last three years, he’s been working at Riot Games as a concept and storyboard artist and was mentored by Ryan Woodward.

View Rembert’s resume on LinkedIn and follow him on Instagram @rembertmontald.

  • Rembert’s broad spectrum of interest creates vibrant pieces. Does not seem to matter whether a sentimental shot of a couple, an action scene strained to the edges of tension or a sublime environment is needed, he delivers it with confidence using traditional approach or when the medium demands, with unconventional solutions.

    - Aron Elekes
    Concept Artist at Riot Games

  • Rembert's brush is timeless, and brings with it a knowledge and execution that would make the great masters proud.

    - Ron Pucherelli
    Animator/Game Developer for Dreamworks, Sony, Riot Games

  • Rembert’s cinematic knowledge shines through with this workshop; his broad experience with Film, Animation, and Painting make him a modern-day master.

    - Bo Zonneveld
    Concept Designer for Marvel Studios, One Pixel Brush

  • Rembert is a master storyteller and he can tell stories with an economical amount of frames, I gotta learn more from him!

    - Eric Yamamoto
    Freelance Storyboard Artist (Warner Bros., Marvel, Disney, Riot Games)